
- Die hard trilogy pc windows 7 archive#
- Die hard trilogy pc windows 7 Patch#
- Die hard trilogy pc windows 7 software#
Or if it wants to set SST settings in a batch file. Or it may be impossible if the demo actually wants to talk to the registers of the card, etc. Like my old favorite, "Grand Bleu." Nicht used to have done some testing of these.Īs mentioned before, this may require the (illegal) acquisition of the Arcade Toolbox SDK - talk to the x3dfx guys, maybe they have it:

I for one would like to see the original technology demos supported from 3dfx - as here: By no means, consider it dead.Īnd consider all the games and demos made by lone programmers, screensavers, demos of games that were never published by computer game publishers, technology demos from 3dfx. To my original lists too - please resurrect them and edit them as Nicht has in the past. But sorting out from this list which ones were D3D/OpenGL only, and which ones were for DOS, and which ones are incorrect listings, and which ones did use Glide in DOS or Windows, what version of Glide they require (Glide2 or Glide3?), etc.
Die hard trilogy pc windows 7 archive#
an old archive of archived by The Wayback Machine ( ), which listed current and upcoming Windows or DOS games that used Glide. Searching for "requires Glide", "requires 3dfx", and other miscellaneous derivations of those phrases using Google and Google Groups, which took a while, 3. And it included DOS Glide games too (unless Nicht filtered all the known ones out.) I compiled it from 1. Kind of like calling a soda a "Coke".īy no means is that list complete, either. Primary reason for that is the 3dfx card was the only card that performed 3D acceleration well at the time. Sometimes you'll find data on a game saying it's "Glide" or "3dfx" when it actually support D3D or OGL. Removed: Terminal Velocity,Screamer,Screamer2 DOS-Only Reply 1 of 84, by Nicht Sehr Gutīe aware that there a probably a bunch of older titles that are actually Direct3D/OpenGL (no specific Glide support) in the list. Removed: MDK,Shadow Warrior,Star Fighter 3000,Whiplash,X-Car (only DOS versions were enhanced) Sorted some titles to match their "engines" Reinstated Final Fantasy VII with demo notation. Removed: Mig Alley,Flying Corps Gold (D3D) MinGl games reinstated/moved.
Die hard trilogy pc windows 7 software#
Xidious (Eclipse Software Development / Eclipse Software Development)
Die hard trilogy pc windows 7 Patch#
Ultimate Race Pro (Advanced D3D patch available) Star Wars: Jedi Knight: Mysteries of the Sith Star Trek The Next Generation: Klingon Honor Guard

Redguard: The Elder Scroll Adventures (Bethesda) ?! MechWarrior 2 Expansion Pack: Ghost Bear's Legacy IM1A2 Abrams Tank (Charybdis Enterprises, Inc. Half-Life (Hybrid Q1/Q2 engine w/3dfx MiniGL)+D3D,OpenGL Moderators or Admins are welcome to edit/add/delete entries so long as they post a change note in the post (just try to not go on memory.).īattle Arena Toshinden (Takara / Digital Dialect / Playmates)īurnout: Player's Choice Edition (Bethesda)ĭeathtrap Dungeon (Domark UK / Eidos Interactive)

This one will be only for Windows games that had specific Windows-Glide support (as opposed to Direct 3D or OpenGL). That version was to find all the DOS games that had Glide support. Ok, I copied this from list from Stiletto's original Glide list at:
